Flutter Animated Backgrounds
Sunday, 22 July 2018

In this post I will show you how to create a simple animated background from scratch using the Animated Backgrounds package available at https://pub.dartlang.org/packages/animated_background/, created by me.

By the end of this post we will have an app with a background looking like this:

Bubbles

Note that this background is interactive and you can pop the bubbles before they reach their maximum size. Also note that this post may be too detailed for new users. If you just want to check the code, go to my GitHub at https://github.com/AndreBaltazar8/animated_background_example.

1. Getting Started

If you are new to Flutter go to the Flutter website to download it. This should take you 5 to 10 minutes and you will be ready to develop applications in Flutter. I also suggest you to take some time to learn some basic concepts on their website.

New place for projects and ideas!
Saturday, 6 January 2018

It's been a while since my last post... I've been doing some random stuff and playing more games, but I wanted to post an update on the site. A few days ago, I created a new place to share my projects and ideas, with the world. It's called "The Lab" and has just two ideas, a project, and a prototype of something I've been working on. You can find it on https://lab.andrebaltazar.com/

I would like to update it with a few more projects and ideas, but don't know when that is going to happen... (probably in another year?) There isn't much more to say. Thanks for reading, hope you find something interesting there.

CS:GO Chicken Defusal - Tales Of An Unfinished Project
Tuesday, 2 May 2017Counter-Strike: Global Offensive CS:GO Chicken Defusal Game Mode Tales Of An Unfinished Project

Most of the times when I'm not programming, I'm playing games. I have been playing Counter-Strike (CS) for a long time, and Counter-Strike: Source (CS:S) is my most played game on Steam, with a total of 1866 hours on record. When Counter-Strike: Global Offensive (CS:GO) came out, I naturally transitioned to it. I have been playing for a long time with Ricardo "UNREAL" Sousa, who is a Level Designer/Game Dev/3D Modeler/Source Engine Expert (his words, not mine — more like Source Engine Mapping Expert). He has done lots of maps for the different versions of CS.

Before CS:GO came out (early 2012), Ricardo watched a video on YouTube (included below), from Flashdeck Animations, which is kind of a joke about the game. However in this video they joke about having a bomb strapped to the chicken, and have the Counter-Terrorists chasing the chicken to try to defuse the bomb.

He tried to implement this idea in a map, here is a video of the initial test map: